John Carter of Mars
Barsoom complete, eleven books in order. A Civil War veteran wakes on a dying Mars, picks up a sword, and founds a genre more or less by accident.
- Pure pulp, and it knows it: John Carter wakes on Mars leaping thirty feet in the low gravity, befriends a four-armed green warrior, and everything moves at a sprint. If you want depth, look elsewhere; if you want swords and airships, you're set.
- John Carter lands back on Mars in the one valley everyone believes is heaven, and it turns out to be a slaughterhouse run on religious fraud. Pure pulp, breathless and silly in spots, but the pace never lets up, and fair warning, it ends on a brutal cliffhanger.
- You settle into John Carter’s fiercely personal race across Barsoom, where loyalty to Dejah Thoris matters as much as swordplay and every strange city seems to hide another danger. It’s melodramatic, pulpy, and wonderfully earnest, best read for the momentum and sheer oddness rather than psychological subtlety.
- You get a brisk, pulpy Barsoom adventure with Carthoris and Thuvia caught in political trouble, strange cities, and aerial escapes. Thuvia’s uncanny power to summon banths gives the romance some teeth, though the episodic plot feels more like a lively continuation than a deeply developed novel.
- You’re in for Barsoom at its strangest: Tara of Helium, separated from everyone she knows, stumbles into the unnerving world of Ghek and the Kaldanes, then into the living game-board of Jetan. It’s episodic and gloriously odd, with enough grotesque invention to reward readers who like Burroughs off balance.
- You get the strangest Barsoom adventure here: Ulysses Paxton lands among brain surgeons, body-swapping experiments, and a civilization held together by ingenious brutality. It’s pulpy and episodic, but the bizarre medical imagination and Paxton’s steady decency make the book surprisingly easy to keep reading.
- public domain 2027
- public domain 2032
- public domain 2036
- public domain 2037
- public domain 2039